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<channel>
	<title>L'encyclo de Mido</title>
	<atom:link href="http://www.loutan.net/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.loutan.net/blog</link>
	<description>Le blog de Midori et de ses ami(e)s...</description>
	<lastBuildDate>Wed, 21 Dec 2011 22:56:18 +0000</lastBuildDate>
	<language>fr</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Ian Mortimer</title>
		<link>http://www.loutan.net/blog/archives/2011/12/19/ian-mortimer/</link>
		<comments>http://www.loutan.net/blog/archives/2011/12/19/ian-mortimer/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 18:20:00 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[lecture]]></category>
		<category><![CDATA[Livres et séries]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2011/12/19/ian-mortimer/</guid>
		<description><![CDATA[Current Mood: StudieuxHere is a book that caught my attention because of its title The Time Traveller&#8217;s Guide To Medieval England Ian Mortimer wrote an history book from a different viewpoint. It is almost a Lonely Planet guide for Medieval England. Well documented and well developped, it gives a good idea of what life was [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/studieux.gif" alt="Studieux emoticon" /> Studieux</p><p>Here is a book that caught my attention because of its title<span id="more-2360"></span></p>
<p><a href="http://www.loutan.net/blog/wp-content/uploads//2011/11/timetravellers.jpg" rel="lightbox[2360]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/11/timetravellers-195x300.jpg" alt="The Time Traveller&#039;s Guide to Medieval England" title="The Time Traveller&#039;s Guide to Medieval England" width="195" height="300" class="aligncenter size-medium wp-image-2375" /></a></p>
<p><strong>The Time Traveller&#8217;s Guide To Medieval England</strong>  Ian Mortimer wrote an history book from a different viewpoint. It is almost a Lonely Planet guide for Medieval England. Well documented and well developped, it gives a good idea of what life was like at the time, for all social ranks. I am not 100% agreeing with some of what he said on authors (&#8220;What to read&#8221; in the last chapter), but globally, the book is very good.</p>
<p>The different information is always based on an array of sources (Chronicles, Accounting books, recorded testimonies, &#8230;), and paints a very different country than the one we always imagine with films and such. The author makes a further distinction between the pre-Black Death and the 1400 environment, showing us how, with very different concerns and solutions than us, life was going on from the indentured servant to the kings and princes.</p>
<p>For those of you who like Time Travelling shows like <em><a href="http://www.bbc.co.uk/doctorwho/">Doctor Who</a></em>, I would recommend this book as exactly the kind of manual the Doctor might offer to his companions&#8230;</p>
<p><em>Sites:</em><br />
 Official: <a href="http://www.ianmortimer.com/">http://www.ianmortimer.com/</a> [EN]</p>
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		<item>
		<title>Wandrille</title>
		<link>http://www.loutan.net/blog/archives/2011/11/11/wandrille/</link>
		<comments>http://www.loutan.net/blog/archives/2011/11/11/wandrille/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 23:01:54 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[lecture]]></category>
		<category><![CDATA[Livres et séries]]></category>
		<category><![CDATA[Manga, BDs, (web)comics]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2011/10/07/wandrille/</guid>
		<description><![CDATA[Current Mood: FiestaThis post will not be available in English since the books were and will not be translated. Psychanalyse (Psychanalyse des Miquets &#8211; Psychanalyse du Héros de Western &#8211; Psychanalyse du Héros de l&#8217;Antiquité &#8211; Psychanalyse du Héros de Manga &#8211; Psychanalyse du Super Héros) Imaginez que votre psy ait dû s&#8217;occuper de Batman, [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/fiesta.gif" alt="Fiesta emoticon" /> Fiesta</p><p>This post will not be available in English since the books were and will not be translated.<span id="more-2350"></span></p>
<p><img src="http://www.loutan.net/blog/wp-content/uploads//2011/11/PsyAntiquite-208x300.jpg" alt="Psychanalyse du héros de l&#039;Antiquité" title="Psychanalyse du héros de l&#039;Antiquité" width="208" height="300" class="aligncenter size-medium wp-image-2372" /></p>
<p><strong>Psychanalyse </strong> <em>(Psychanalyse des Miquets &#8211; Psychanalyse du Héros de Western &#8211; Psychanalyse du Héros de l&#8217;Antiquité &#8211; Psychanalyse du Héros de Manga &#8211; Psychanalyse du Super Héros)</em> Imaginez que votre psy ait dû s&#8217;occuper de Batman, de Oedipe, du cowboy solitaire ou encore Albatros ? Oui, oui, vous imaginez bien. Comme en plus c&#8217;est mis en images, c&#8217;est vraiment sympa. Tout ce que vous ne vouliez pas savoir sur les héros&#8230; Comme en plus c&#8217;est un petit volume (plus petit que A6), broché, et pas très cher, <a href="http://www.labulle.ch/recherche/wandrille">profitez en</a> !</p>
<p><em>Sites:</em><br />
Officiel de l&#8217;éditeur: <a href="http://www.vraoum.eu/">http://www.vraoum.eu/</a> [FR]</p>
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		<title>Daniel Fattore</title>
		<link>http://www.loutan.net/blog/archives/2011/10/07/daniel-fattore/</link>
		<comments>http://www.loutan.net/blog/archives/2011/10/07/daniel-fattore/#comments</comments>
		<pubDate>Fri, 07 Oct 2011 21:36:40 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[lecture]]></category>
		<category><![CDATA[Livres et séries]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/?p=1855</guid>
		<description><![CDATA[Current Mood: Super contentHere&#8217;s a post for a nice little volume. Le noeud de l&#8217;intrigue (the Plot&#8217;s knot) I finally got a bit of time for this collection of short stories, most of them 3 pages, that made me go through many different feelings, from enjoyment to sadness through disgust (not against the text, against [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/super_content.gif" alt="Super content emoticon" /> Super content</p><p>Here&#8217;s a post for a nice little volume.<span id="more-1855"></span></p>
<p><strong>Le noeud de l&#8217;intrigue (the Plot&#8217;s knot)</strong>  I finally got a bit of time for this collection of short stories, most of them 3 pages, that made me go through many different feelings, from enjoyment to sadness through disgust (not against the text, against the atmosphere conjured by the story) and so on. I have a weakness for <em>Un verre chez Roger</em>, that I recommend incidentally to all my whovian and stargatian friends. And I recommend the volume to all French language, humour and poetry (in the broadest sense of the word) enthusiasts.</p>
<p><em>Sites:</em><br />
 Daniel Fattore&#8217;s Official: <a href="http://fattorius.over-blog.com">http://fattorius.over-blog.com</a> [FR]</p>
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		<title>Mark Logue, Peter Conradi</title>
		<link>http://www.loutan.net/blog/archives/2011/08/26/mark-logue-peter-conradi/</link>
		<comments>http://www.loutan.net/blog/archives/2011/08/26/mark-logue-peter-conradi/#comments</comments>
		<pubDate>Fri, 26 Aug 2011 14:11:54 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[lecture]]></category>
		<category><![CDATA[Livres et séries]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2011/08/26/mark-logue-peter-conradi/</guid>
		<description><![CDATA[Current Mood: StudieuxAgain, somthing non fiction. I am a fan of England, its history, and so on, and since I could not go to the theatre, I bought myself the book. The King&#8217;s Speech It is based on the diaries of Lionel Logue, the man who helped the shy and stuttering Duke of York when [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/studieux.gif" alt="Studieux emoticon" /> Studieux</p><p>Again, somthing non fiction. I am a fan of England, its history, and so on, and since I could not go to the theatre, I bought myself the book.<span id="more-2344"></span></p>
<p><img src="http://www.loutan.net/blog/wp-content/uploads//2011/08/kingsspeech-96x150.png" alt="" title="The King&#039;s speech" width="96" height="150" class="aligncenter size-thumbnail wp-image-2345" /><br />
<strong><em>The King&#8217;s Speech</em></strong> It is based on the diaries of Lionel Logue, the man who helped the shy and stuttering Duke of York when he had to become King despite all odds. The book that served as scenario for the film was written by his grandson and a specialised biographer. It is very interesting because it tells the story of Logue and of HM George VI, of what Logue did to &#8220;cure&#8221; stuttering, and of all the historical events and how it affected one or both of them. Do not expect a &#8220;romanced&#8221; account, it is really more an history book than a biography, and you may find it cold in its style.</p>
<p><strong>Sites</strong><br />
Official <a href="http://www.the-kings-speech.com/">http://www.the-kings-speech.com/</a> [EN]<br />
The Film <a href="http://www.kingsspeech.com/">http://www.kingsspeech.com/</a> [EN]</p>
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		<title>Simon Garfield</title>
		<link>http://www.loutan.net/blog/archives/2011/08/24/simon-garfield/</link>
		<comments>http://www.loutan.net/blog/archives/2011/08/24/simon-garfield/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 16:27:54 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[lecture]]></category>
		<category><![CDATA[Livres et séries]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2011/08/24/simon-garfield/</guid>
		<description><![CDATA[Current Mood: StudieuxSomething different to read. As you may know (or not), I am interested in typography. Just My Type A very good book on types, typographers, creators, the why this or that type was created, big names and &#8220;corporate branding&#8221;, and so on. A must read if you are interested in typography, the story [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/studieux.gif" alt="Studieux emoticon" /> Studieux</p><p>Something different to read. As you may know (or not), I am interested in typography.<span id="more-2334"></span></p>
<p><img src="http://www.loutan.net/blog/wp-content/uploads//2011/08/justMyTypeOrganeLg-196x300.gif" alt="" title="justMyTypeOrganeLg" width="196" height="300" class="aligncenter size-medium wp-image-2338" /></p>
<p><strong><em>Just My Type</em></strong> A very good book on types, typographers, creators, the why this or that type was created, big names and &#8220;corporate branding&#8221;, and so on. A must read if you are interested in typography, the story of printed / electronic language, or even simply curious.</p>
<p><strong>Sites</strong><br />
Official <a href="http://www.simongarfield.com/">http://www.simongarfield.com/</a> [EN]<br />
The test which type are you? <a href="http://www.pentagram.com/what-type-are-you/">http://www.pentagram.com/what-type-are-you/</a> [EN]</p>
]]></content:encoded>
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		<title>Star Ocean: The Last Hope [XBox360/PAL]</title>
		<link>http://www.loutan.net/blog/archives/2011/03/27/star-ocean-the-last-hope-xbox360pal/</link>
		<comments>http://www.loutan.net/blog/archives/2011/03/27/star-ocean-the-last-hope-xbox360pal/#comments</comments>
		<pubDate>Sun, 27 Mar 2011 21:32:18 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[jeux vidéos]]></category>
		<category><![CDATA[tests]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2011/03/27/star-ocean-the-last-hope-xbox360pal/</guid>
		<description><![CDATA[Current Mood: En formeA new episode of the Star Ocean saga, with the usual recipes and quests&#8230; Graphics Waaaaooow Well, more seriously, with a HD tv, the images of Earth and of the planet created for the game, you would think those are photos. Still with a manga/drawing side rather present (and some fanservice, too). [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/en_forme.gif" alt="En forme emoticon" /> En forme</p><p>A new episode of the Star Ocean saga, with the usual recipes and quests&#8230;<span id="more-2310"></span></p>
<p><a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/sotlh_boite.png" rel="lightbox[2310]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/sotlh_boite-106x150.png" alt="" title="SOtLH Boîte" width="106" height="150" class="aligncenter size-thumbnail wp-image-2326" /></a></p>
<p><strong>Graphics</strong><br />
Waaaaooow <img src='http://www.loutan.net/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  Well, more seriously, with a HD tv, the images of Earth and of the planet created for the game, you would think those are photos. Still with a manga/drawing side rather present (and some fanservice, too).<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/sotlh_terre.png" rel="lightbox[2310]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/sotlh_terre-150x91.png" alt="" title="SOtLH Terre" width="150" height="91" class="aligncenter size-thumbnail wp-image-2327" /></a><br />
<em>Grade: 9 / 10</em></p>
<p><strong>Music</strong><br />
Despite using the Star Ocean themes in its own way, the sound track is nothing special. But still nice.<br />
<em>Grade: 7.5 / 10</em></p>
<p><strong>Gameplay</strong><br />
The manipulation outside combat is really easy, in combat it is a bit more difficult, especially since the AI of some characters is&#8230; (casting fire on a fire elemental ? Yeaaaah -_-). The recipes system is still simple as always. Only problem, you cannot pause the videos, only pass them and get a summary.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/sotlh_combat.jpg" rel="lightbox[2310]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/sotlh_combat-150x84.jpg" alt="" title="SOtLH Combat" width="150" height="84" class="aligncenter size-thumbnail wp-image-2329" /></a><br />
<em>Grade: 8 / 10</em></p>
<p><strong>Length / Sidequests</strong><br />
No problem on this side, with all the &#8220;quests&#8221; and the recipes and the things to do in combat and all. The main plot is not very long, but you have to take in account that this game is (from the start) supposed to be played several times.<br />
<em>Grade: 8 / 10</em></p>
<p><strong>Story / characters</strong><br />
Nothing terribly original, the earth was tremendously hurt, so you have to go in space. Some ideas taken backwards or differently inside the game, but I will not say what so as not to spoil it. The characters seem to me largely more elaborate than in a majority of rpg in their personal story / background.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/sotlh_edge.jpg" rel="lightbox[2310]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/sotlh_edge-150x84.jpg" alt="" title="SOtLH Edge" width="150" height="84" class="aligncenter size-thumbnail wp-image-2331" /></a><br />
<em>Grade: 8 / 10</em></p>
<p><strong>In the end&#8230;</strong><br />
A good rpg in the line of the Star Ocean (yes, the bunny is present). Do not hesitate&#8230;<br />
<em>Final grade: 8.1 / 10</em></p>
<p>Images source:<br />
Official site <a href="http://na.square-enix.com/starocean/" title="http://na.square-enix.com/starocean/">http://na.square-enix.com/starocean/</a></p>
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		<title>Final Fantasy: The Four Heroes of Light [NDS/PAL]</title>
		<link>http://www.loutan.net/blog/archives/2011/03/27/final-fantasy-the-four-heroes-of-light-ndspal/</link>
		<comments>http://www.loutan.net/blog/archives/2011/03/27/final-fantasy-the-four-heroes-of-light-ndspal/#comments</comments>
		<pubDate>Sun, 27 Mar 2011 20:30:22 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[jeux vidéos]]></category>
		<category><![CDATA[tests]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2011/03/27/final-fantasy-the-four-heroes-of-light-ndspal/</guid>
		<description><![CDATA[Current Mood: DragonStarted during my pregnancy, this Final Fantasy spin-off deserves a look. Graphics Yes, the graphics are &#8220;childish&#8221;, yes, it is sweet, yes, it is not highly detailed graphics for hard RPG and such. It is a choice, and I find it cute, and not at odds with the story. Grade: 8 / 10 [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/dragon.gif" alt="Dragon emoticon" /> Dragon</p><p>Started during my pregnancy, this Final Fantasy spin-off deserves a look.<span id="more-2250"></span></p>
<p><a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/4heroes_boite.jpg" rel="lightbox[2250]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/4heroes_boite-150x135.jpg" alt="" title="4 heroes boite" width="150" height="135" class="aligncenter size-thumbnail wp-image-2307" /></a></p>
<p><strong>Graphics</strong><br />
Yes, the graphics are &#8220;childish&#8221;, yes, it is sweet, yes, it is not highly detailed graphics for hard RPG and such. It is a choice, and I find it cute, and not at odds with the story.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/4heroes_worldmap.jpg" rel="lightbox[2250]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/4heroes_worldmap-100x150.jpg" alt="" title="4 heroes world map" width="100" height="150" class="aligncenter size-thumbnail wp-image-2294" /></a><br />
<em>Grade: 8 / 10</em></p>
<p><strong>Music</strong><br />
It is a Final Fantasy spin off, so the music keeps known themes, or at least a style (is there a Final Fantasy &#8220;style&#8221; for the music? You could almost say so).<br />
<em>Grade: 8 / 10</em></p>
<p><strong>Gameplay</strong><br />
Turn based combat with six &#8220;movements&#8221; available at most and a small reserve of action points coming back sooner or later, and the other interactions are classical. Only the hat system with the crystals is a bit different from other FF (despite a light similarity with FF VII). The quantity of items is limited but you can stock them in towns and cities.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/4heroes_combat.jpg" rel="lightbox[2250]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/4heroes_combat-100x150.jpg" alt="" title="4 heroes combat" width="100" height="150" class="aligncenter size-thumbnail wp-image-2295" /></a><br />
<em>Grade: 8 / 10</em></p>
<p><strong>Length / Sidequests</strong><br />
I thought I was far along the story when I had my &#8220;hospital break&#8221;, but thinking about it, I realised I had only seen 5 towns/cities, and that I did not even have one third of the hats, so I think there is still a lot to play. There are side quests (find all hidden items in the cities, &#8230;) and I think the game may even have a replay value.<br />
<em>Grade: 8 / 10</em></p>
<p><strong>Story / characters</strong><br />
The characters are a bit archetypal, and the fact that names can be changed does not help, but the story, rather classical at first sight, is a bit different: when the hero Brandt comes back after having defeated the monster, it is a disaster that he finds home. And it continues so, each time you think you went forward on the plot, a treacherous hit makes you look for a new way.<br />
<em>Grade: 8 / 10</em></p>
<p><strong>In the end&#8230;</strong><br />
A good surprise for FF fans who do not stop at graphics. Funny little thing: I named the fourth character Emilie one week before the birth of our daughter, while I did not know if it would be a boy or a girl.<br />
<em>Final grade: 8 / 10</em></p>
<p>Images source:<br />
Official site <a href="http://www.ff4heroes.com/">http://www.ff4heroes.com/</a></p>
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		<title>Diana Wynne Jones</title>
		<link>http://www.loutan.net/blog/archives/2011/03/27/diana-wynne-jones/</link>
		<comments>http://www.loutan.net/blog/archives/2011/03/27/diana-wynne-jones/#comments</comments>
		<pubDate>Sun, 27 Mar 2011 00:10:50 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[lecture]]></category>
		<category><![CDATA[Livres et séries]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2005/06/03/diana-wynne-jones/</guid>
		<description><![CDATA[Current Mood: Dragon[EDIT: Getting this post up because of the death of DW Jones] All right, I am going to write down a few reading ideas, here, grouped by author&#8230; Here are the first. The author is Diana Wynne Jones, you know her if you saw the most recent Miyazaki, &#8220;The Moving Castle&#8220;. And yes, [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/dragon.gif" alt="Dragon emoticon" /> Dragon</p><p>[EDIT: Getting this post up because of the death of DW Jones] All right, I am going to write down a few reading ideas, here, grouped by author&#8230; Here are the first. The author is Diana Wynne Jones, you know her if you saw the most recent Miyazaki, &#8220;<em>The Moving Castle</em>&#8220;. And yes, it is based on one of her books, &#8220;<em>Howl&#8217;s Moving Castle</em>&#8220;.<span id="more-527"></span></p>
<p><em>The merlin conspiracy</em>: Two stories, on one side the young Roddy and her friend Grundo, both following the King&#8217;s Progress on Blest, and on the other side Nick Mallory&#8217;s story, a young man from Earth, and Romanov&#8217;s, too, a powerfull magician. The two stories seem unconnected and happen in two different places, but the truth is that in this group of universes, everything is intertwined, and when Roddy and Grundo discover a conspiracy, it is Nick they ask for help, and so as well to Romanov.</p>
<p><em>The Dalemark Quartet</em>: (<em>Cart and Cwidder &#8211; Drowned Ammet &#8211; The Spellcoats &#8211; The Crown of Dalemark</em>) In the realm of Dalemark, everything is very wrong, since a tyrant has the power. A few resist, other live despite the bad situation. Clennen the singer seems to be of the second category, apparently at least. With his wife and children, he journeys through the realm, presenting his show, and also being a messenger for everyone. Could some messages be dangerous, more dangerous than weapons ?</p>
<p><em>Chrestomanci</em>: (<em>The Lives of Christopher Chant &#8211; Charmed Life &#8211; Witch Week &#8211; The Magicians of Caprona &#8211; Mixed Magic</em>; A few novels more difficult to find) All these books are about the theme of the Enchanter Chrestomanci, a kind of &#8220;controler&#8221; of magic, who has 9 lives, and both of his past lives and past &#8220;missions&#8221; he had, as well as about the people who are / were the Chrestomanci.</p>
<p><em>Fire and Hemlock</em>: Polly is a teenager with a problem. She seems to have two &#8220;sets&#8221; of memories of her past. One implies a strange painting and a man named Tom Lynn, with whom she has / had epistolary exchange about the mysterious story of Mr. Piper. The other is&#8230; rather dull, even dreary. But which is the right one ? And where does the second come from ?</p>
<p><em>Hexwood</em>:  Hexwood Farm is a group of strange buildings, with machines that are at least as unusual. And when one of these machines begins to work anormaly, it is logical that the surrounding woods are the first tainted by the anomalies, isn&#8217;t it ? In the woods, Mordion, Ann, and a very strange child named Hume will meet really unsympathetic men called Controlers and Reigners.</p>
<p><em>Derkholm</em>: (Dark lord of Derkholm &#8211; Year of the Griffin) I have only read the second one since my orders did not arrive <img src='http://www.loutan.net/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  But this volume alone is beautiful, with magician, an university, <strong>griffins</strong> (no I am not looking at someone), etc etc etc&#8230; A must read.</p>
<p>And now a few Websites:<br />
- <a href="http://www.dianawynnejones.com/">http://www.dianawynnejones.com/</a><br />
- <a href="http://suberic.net/dwj/">http://suberic.net/dwj/</a><br />
- <a href="http://www.leemac.freeserve.co.uk/">http://www.leemac.freeserve.co.uk/</a></p>
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		<slash:comments>6</slash:comments>
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		<title>Eternal Sonata [XBox360/PAL]</title>
		<link>http://www.loutan.net/blog/archives/2011/03/26/eternal-sonata-xbox360pal/</link>
		<comments>http://www.loutan.net/blog/archives/2011/03/26/eternal-sonata-xbox360pal/#comments</comments>
		<pubDate>Sat, 26 Mar 2011 22:56:42 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[jeux vidéos]]></category>
		<category><![CDATA[tests]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2011/03/26/eternal-sonata-xbox360pal/</guid>
		<description><![CDATA[Current Mood: BofSecond hand buy, this game is a good investment, except for the ambisenestrous that I am. Graphics Graphically beautiful, even perhaps a bit too heavily ornate, Eternal Sonata also uses archival images. But both for animations and places to visit, it is very nice to the eye. Grade: 8 / 10 Music A [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/bof.gif" alt="Bof emoticon" /> Bof</p><p>Second hand buy, this game is a good investment, except for the ambisenestrous that I am.<span id="more-2246"></span></p>
<p><a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/EternalSonata_boite.jpg" rel="lightbox[2246]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/EternalSonata_boite-109x150.jpg" alt="" title="Eternal Sonata boite" width="109" height="150" class="aligncenter size-thumbnail wp-image-2277" /></a></p>
<p><strong>Graphics</strong><br />
Graphically beautiful, even perhaps a bit too heavily ornate, Eternal Sonata also uses archival images. But both for animations and places to visit, it is very nice to the eye.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/EternalSonata_realite.jpg" rel="lightbox[2246]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/EternalSonata_realite-150x84.jpg" alt="" title="Eternal Sonata realite" width="150" height="84" class="aligncenter size-thumbnail wp-image-2278" /></a><br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/EternalSonata_reve.jpg" rel="lightbox[2246]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/EternalSonata_reve-150x84.jpg" alt="" title="Eternal Sonata reve" width="150" height="84" class="aligncenter size-thumbnail wp-image-2286" /></a><br />
<em>Grade: 8 / 10</em></p>
<p><strong>Music</strong><br />
A beautiful music, one of those games where you will not turn off sound from the beginning to the end. With Chopin inside, naturally.<br />
<em>Grade: 9 / 10</em></p>
<p><strong>Gameplay</strong><br />
There is the rub. The principle of a different attack if the character is in the light or not is excellent. The combat system is basically very well. But as soon as you level up, so does the combat system. And with no possibility to go back or to choose &#8220;semi-active&#8221;. After a very short gaming time, I began getting killed repeatedly by weak monsters simply because I was not precise / coordinated enough.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/EternalSonata_enchainement.jpg" rel="lightbox[2246]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/EternalSonata_enchainement-150x84.jpg" alt="" title="Eternal Sonata enchainement" width="150" height="84" class="aligncenter size-thumbnail wp-image-2279" /></a><br />
<em>Grade: 5 / 10</em></p>
<p><strong>Length / Sidequests</strong><br />
I did not get very far, but the game seems long enough and valid for that matter.<br />
<em>Grade: 7 / 10</em></p>
<p><strong>Story / characters</strong><br />
It is a game working on the opposition dream/reality and light/dark, while retracing Frederic Chopin&#8217;s life (the game begins when he is on his deathbed). The character ideas are good, and well created, and the story seems coherent so far.<br />
<em>Grade: 8 / 10</em></p>
<p><strong>In the end&#8230;</strong><br />
A game for people who like classical music, history, &#8230; and have gifted hands.<br />
<em>Final grade: 7.4 / 10</em></p>
<p>Images source:<br />
Official XBoxLive Site <a href="http://marketplace.xbox.com/fr-CH/Product/Eternal-Sonata/66acd000-77fe-1000-9115-d8024e4d07e2">http://marketplace.xbox.com/fr-CH/Product/Eternal-Sonata/66acd000-77fe-1000-9115-d8024e4d07e2</a></p>
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		<slash:comments>1</slash:comments>
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		<title>Golden Sun: Dark Dawn [NDS/PAL]</title>
		<link>http://www.loutan.net/blog/archives/2011/03/25/golden-sun-dark-dawn-ndspal/</link>
		<comments>http://www.loutan.net/blog/archives/2011/03/25/golden-sun-dark-dawn-ndspal/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 22:45:01 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[jeux vidéos]]></category>
		<category><![CDATA[tests]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2011/03/25/golden-sun-dark-dawn-ndspal/</guid>
		<description><![CDATA[Current Mood: FiestaAs my favourite seller said &#8220;we did not expect it, but it is a good surprise&#8221;. Graphics While in the Golden Sun GBA, the graphism was seriously reworked. The animations are very nice and make use of both screens (but with possibility to skip them or accelerate them). One can see the differences [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/fiesta.gif" alt="Fiesta emoticon" /> Fiesta</p><p>As my favourite seller said &#8220;we did not expect it, but it is a good surprise&#8221;.<br />
<span id="more-2229"></span></p>
<p><a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/GoldenSunDawn_boite.jpg" rel="lightbox[2229]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/GoldenSunDawn_boite-150x134.jpg" alt="" title="Golden Sun Dawn boite" width="150" height="134" class="aligncenter size-thumbnail wp-image-2258" /></a></p>
<p><strong>Graphics</strong><br />
While in the Golden Sun GBA, the graphism was seriously reworked. The animations are very nice and make use of both screens (but with possibility to skip them or accelerate them). One can see the differences between djinn despite their small size.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/GoldenSunDawn_djini.png" rel="lightbox[2229]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/GoldenSunDawn_djini-150x111.png" alt="" title="Golden Sun Dawn djini" width="150" height="111" class="aligncenter size-thumbnail wp-image-2255" /></a><br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/GoldenSunDawn_combat.png" rel="lightbox[2229]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/GoldenSunDawn_combat-150x112.png" alt="" title="Golden Sun Dawn combat" width="150" height="112" class="aligncenter size-thumbnail wp-image-2256" /></a><br />
<em>Grade: 8.5 / 10</em></p>
<p><strong>Music</strong><br />
I like the music of this game. It is clean, nice, new (though I think I heard some accents of the first Golden Sun of the GBA). But there is a big problem. Each psynergy has a sound. Each interaction has a sound. And I could not find where to turn that off without removing the music. So I did almost not listen to the music<br />
<em>Grade:  7 / 10</em></p>
<p><strong>Gameplay</strong><br />
The fact that it is possible to play either with the stylus or with the buttons is very nice. Choices are done with a menu, two psynergies can be attributed to shortcuts (usually the one to move items from the start, and the &#8220;divination&#8221; one as soon as you get it.). Combat is turn based, very accessible. It really is a game for everyone.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/GoldenSunDawn_menucombat.png" rel="lightbox[2229]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/GoldenSunDawn_menucombat-150x112.png" alt="" title="Golden Sun Dawn menu de combat" width="150" height="112" class="aligncenter size-thumbnail wp-image-2257" /></a><br />
<em>Grade: 9 / 10</em></p>
<p><strong>Length / Sidequests</strong><br />
It is not necessary to get all djinn, items and summons, only a part is compulsory, but it is amusing to try to dissect all &#8220;enigmas&#8221;. There is already enough if you follow the main line, but you add many hours if you want everything.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/GoldenSunDawn_terrain.png" rel="lightbox[2229]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/GoldenSunDawn_terrain-150x113.png" alt="" title="Golden Sun Dawn terrain" width="150" height="113" class="aligncenter size-thumbnail wp-image-2259" /></a><br />
<em>Grade: 8 / 10</em></p>
<p><strong>Story / characters</strong><br />
Hm, previous stories heroes&#8217; kids is not extremely original, but all right. The story that &#8220;repeats&#8221; itself, creating the new problems, not a bad find, but nothing innovative. Nor the big baddie who directs the heroes against their will. Nothing surpisingly new for my taste, but it holds water.<br />
<em>Grade: 8 / 10</em></p>
<p><strong>In the end&#8230;</strong><br />
Despite there being no lack in RPGs nowadays, I think Golden Sun still deserves a try.<br />
<em>Final grade: 8.1 / 10</em></p>
<p>Images source:<br />
Official site <a href="http://www.nintendo.co.uk/NOE/en_GB/games/nds/golden_sun_dark_dawn_13787.html">http://www.nintendo.co.uk/NOE/en_GB/games/nds/golden_sun_dark_dawn_13787.html</a></p>
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		<title>Professeur Layton et le destin perdu [NDS/PAL]</title>
		<link>http://www.loutan.net/blog/archives/2011/03/25/professeur-layton-et-le-destin-perdu-ndspal/</link>
		<comments>http://www.loutan.net/blog/archives/2011/03/25/professeur-layton-et-le-destin-perdu-ndspal/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 22:30:31 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[jeux vidéos]]></category>
		<category><![CDATA[tests]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2011/03/25/professeur-layton-et-le-destin-perdu-ndspal/</guid>
		<description><![CDATA[Current Mood: HeureuxThird part of the adventures of the professors with the top hat, still on DS Graphics For a DS game, that is a console limited by its portable capacity, it is beautiful. Still that &#8220;ligne clair&#8221; style for the game, and cartoon for the cinematographic scenes. Grade: 9 / 10 Music I am [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/heureux.gif" alt="Heureux emoticon" /> Heureux</p><p>Third part of the adventures of the professors with the top hat, still on DS<span id="more-2205"></span></p>
<p><a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/layton3_boite.png" rel="lightbox[2205]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/layton3_boite-150x133.png" alt="" title="Layton 3 boîte" width="150" height="133" class="aligncenter size-thumbnail wp-image-2234" /></a></p>
<p><strong>Graphics</strong><br />
For a DS game, that is a console limited by its portable capacity, it is beautiful. Still that &#8220;ligne clair&#8221; style for the game, and cartoon for the cinematographic scenes.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/layton3_jeu.png" rel="lightbox[2205]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/layton3_jeu-99x150.png" alt="" title="Layton 3 jeu" width="99" height="150" class="aligncenter size-thumbnail wp-image-2236" /></a><br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/03/layton3_menu.png" rel="lightbox[2205]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/03/layton3_menu-97x150.png" alt="" title="Layton 3 menu" width="97" height="150" class="aligncenter size-thumbnail wp-image-2237" /></a><br />
<em>Grade: 9 / 10</em></p>
<p><strong>Music</strong><br />
I am not really fond of it. They wrote music in the right style, but&#8230; tiring. And the break for each enigma, and the sounds at each find, it is horrible.<br />
<em>Grade: 6 / 10</em></p>
<p><strong>Gameplay</strong><br />
Simple and fluid. The manipulation that were one of the strength of the two first Layton were kept, there is still a possilibity to make a &#8220;draft&#8221; for enigmas. The moves should be done a bit more easily (like done either with the icon or with a button), but for the rest, everything is very well.<br />
<em>Grade: 9 / 10</em></p>
<p><strong>Length / Sidequests</strong><br />
With 168 enigmas and minigames and coins to discover, no length problem, even if the plot is fluid enough to go forward quickly. Oh, and the mini games are side quests, and 100 solved enigmas (I think) are enough to finish the game.<br />
<em>Grade: 8.5 / 10</em></p>
<p><strong>Story / characters</strong><br />
I must admit a weakness for Gentlemen, steampunk, time travel and detectives, so this game is right in my style. Add some paradoxes and humour, and it is really perfect.<br />
<em>Grade: 9 / 10</em></p>
<p><strong>In the end&#8230;</strong><br />
Again, a must buy. And if you have to choose one of the three, take this one.<br />
<em>Final grade: 8.3 / 10</em></p>
<p>Images source:<br />
Official site <a href="http://www.professorlaytonds.com/">http://www.professorlaytonds.com/</a></p>
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		<title>Carcassonne [XBox 360 (XBox Live)]</title>
		<link>http://www.loutan.net/blog/archives/2011/03/25/carcassonne-xbox-360-xbox-live/</link>
		<comments>http://www.loutan.net/blog/archives/2011/03/25/carcassonne-xbox-360-xbox-live/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 17:02:47 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[jeux vidéos]]></category>
		<category><![CDATA[tests]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2011/02/21/carcassonne-xbox-360-xbox-live/</guid>
		<description><![CDATA[Current Mood: HeureuxThe famous game by Klaus-Jürgen Wrede was adapted on several media, amongst which the XBox. Graphics Nothing transcendent, it is conform to the original boardgame. I would have liked a bit of improvement on the roads (make it more easy to see if they cut or not an area is difficult without HD [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/heureux.gif" alt="Heureux emoticon" /> Heureux</p><p>The famous game by Klaus-Jürgen Wrede was adapted on several media, amongst which the XBox.<span id="more-2183"></span><br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/02/Carcassonne_titre.jpg" rel="lightbox[2183]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/02/Carcassonne_titre-109x150.jpg" alt="" title="Carcassonne titre" width="109" height="150" class="aligncenter size-thumbnail wp-image-2212" /></a></p>
<p><strong>Graphics</strong><br />
Nothing transcendent, it is conform to the original boardgame. I would have liked a bit of improvement on the roads (make it more easy to see if they cut or not an area is difficult without HD tv), and the building phase animations are nice. The writing used is not very legible.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/02/Carcassonne_pose.jpg" rel="lightbox[2183]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/02/Carcassonne_pose-150x84.jpg" alt="" title="Carcassonne pose" width="150" height="84" class="aligncenter size-thumbnail wp-image-2213" /></a><br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/02/Carcassonne_enjeu.jpg" rel="lightbox[2183]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/02/Carcassonne_enjeu-150x84.jpg" alt="" title="Carcassonne en jeu" width="150" height="84" class="aligncenter size-thumbnail wp-image-2214" /></a><br />
<em>Grade: 7 / 10</em></p>
<p><strong>Music</strong><br />
Big weakness of this game. After 5 minutes, I did deactivate the music and started my playlist&#8230; I understand they would not want to invest too much money or time into the music, but there are limits.<br />
<em>Grade: 6 / 10</em></p>
<p><strong>Gameplay</strong><br />
The use of the gamepad is all right (buttons for setting/cancelling/validating, triggers for turning/zooming), and the game technically playable. The problem is the <acronym title="Artificial Intelligence">AI</acronym>. Already at the easy level, one wonders if its aim is not to gift you points, but whatever the level, the AI makes stupid mistakes, like puting a follower on a road that brings in two points when it just placed an abbay cart in the middle of 8 others, and that putting the follower on the abbay would win 9 points and bring the follower back at once.  It is annoying, and often, the AI does not try to win points but to stop others (AI and humans alike) to win points&#8230;<br />
<em>Grade: 7 / 10</em></p>
<p><strong>Length / Add ons</strong><br />
The game is sold with 4 difficulty levels, and the <em>River I</em> extension, like the base box in gaming shops. It already gives a lot of possibilities, but I found the other add ons too &#8220;expensive&#8221; for what they are. Unless you are the absolute fan or have too much money&#8230; I will satisfy myself with the base game. On the other hand, it &#8220;limits&#8221; the game, because the AIs are a bit repetitive.<br />
<em>Grade: 8 / 10</em></p>
<p><strong>Story / characters</strong><br />
Evidently, in such a game, no story, no characters. But you can notice three things: the medieval atmosphere (with birds, sound of soldiers, walls, &#8230;) well done, despite the annoying music, the successes (how to play to reach them implies to think about the number of AI players and their level), and the opportunities for multiplayer games.<br />
<em>Grade: 7/ 10</em></p>
<p><strong>In the end&#8230;</strong><br />
A good game well rendered in console version, do not hesitate if you have gamer friends around the world <img src='http://www.loutan.net/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /><br />
<em>Final grade: 7 / 10</em></p>
<p>Images source:<br />
<a href="http://marketplace.xbox.com/en-US/Product/Carcassonne/66acd000-77fe-1000-9115-d80258410840">Official site</a></p>
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		<title>Stacking [XBox 360 (XBox Live)]</title>
		<link>http://www.loutan.net/blog/archives/2011/02/21/stacking-xbox-360-xbox-live/</link>
		<comments>http://www.loutan.net/blog/archives/2011/02/21/stacking-xbox-360-xbox-live/#comments</comments>
		<pubDate>Mon, 21 Feb 2011 19:50:11 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[jeux vidéos]]></category>
		<category><![CDATA[tests]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2011/02/21/stacking-xbox-360-xbox-live/</guid>
		<description><![CDATA[Current Mood: DéterminéAgain, the Xbox Live (and PS3 Network) offer great small games! This one costs 1200 points (around 18 CHF*) *Use a credit card, you will get more points for the same price. Graphics The comic style is rather nice, there are cute achievement in the visual ambiance (the &#8220;Egyptian&#8221; exposition, for example) and [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/determine.gif" alt="Déterminé emoticon" /> Déterminé</p><p>Again, the Xbox Live (and PS3 Network) offer great small games! This one costs 1200 points (around 18 CHF*)<span id="more-1985"></span><br />
*Use a credit card, you will get more points for the same price.</p>
<p><a href="http://www.loutan.net/blog/wp-content/uploads//2011/02/Stacking_titre.png" rel="lightbox[1985]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/02/Stacking_titre-109x150.png" alt="" title="Stacking titre" width="109" height="150" class="aligncenter size-thumbnail wp-image-2188" /></a></p>
<p><strong>Graphics</strong><br />
The comic style is rather nice, there are cute achievement in the visual ambiance (the &#8220;Egyptian&#8221; exposition, for example) and the cinematic cuts in ancient movies style are original.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/02/Stacking_enjeu.jpg" rel="lightbox[1985]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/02/Stacking_enjeu-150x84.jpg" alt="" title="Stacking en jeu" width="150" height="84" class="aligncenter size-thumbnail wp-image-2189" /></a><br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2011/02/Stacking_coupurefilm.jpg" rel="lightbox[1985]"><img src="http://www.loutan.net/blog/wp-content/uploads//2011/02/Stacking_coupurefilm-150x84.jpg" alt="" title="Stacking coupure film" width="150" height="84" class="aligncenter size-thumbnail wp-image-2190" /></a><br />
<em>Grade: 8 / 10</em></p>
<p><strong>Music</strong><br />
Amusing, during the cut scenes it is like silent movie piano accompaniment, but the lounge classical in a loop with the crowd&#8217;s noises on it is all right for a while, but tends to get annoying.<br />
<em>Grade: 7 / 10</em></p>
<p><strong>Gameplay</strong><br />
It is not very difficult to master (I just have a tendency to talk instead of using the ability). One a to talk, one to stack (in any doll one size bigger), one to unstack, and one for the &#8220;ability&#8221;. You get the smallest one, without special ability, and can stack into any (or almost) doll one size bigger, and then use its ability (or other things, like the fact it is a girl, or an adult, or&#8230;). It is more a question of thinking about who to stack and in which order.<br />
<em>Grade: 9 / 10</em></p>
<p><strong>Length / Sidequests</strong><br />
The game itself is not very long, but it was made so that you can look for all the different solutions to each stage, the unique dolls, and mini side quests (&#8220;jokes&#8221;), which in the end makes a game of a reasonable length.<br />
<em>Grade: 8 / 10</em></p>
<p><strong>Story / characters</strong><br />
The story can seem simple (&#8220;oh my god, someone kidnapped all my siblings, I need to find them&#8221;), but with the style of the game, the context (industrialisation/child labour) and the dolls, it is a perfect fit.<br />
<em>Grade: 9 / 10</em></p>
<p><strong>In the end&#8230;</strong><br />
For that price, it is a gift, do not miss a good game because it hides under a discreet appearance&#8230;<br />
<em>Final grade: 8.2 / 10</em></p>
<p>Images source:<br />
<a href="http://marketplace.xbox.com/en-US/Product/Stacking/66acd000-77fe-1000-9115-d80258410a73">XBox Live</a><br />
<a href="http://www.doublefine.com/">Editor</a></p>
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		<title>Final Fantasy XIII [XBox 360 / PAL]</title>
		<link>http://www.loutan.net/blog/archives/2011/02/20/final-fantasy-xii-xbox-pal/</link>
		<comments>http://www.loutan.net/blog/archives/2011/02/20/final-fantasy-xii-xbox-pal/#comments</comments>
		<pubDate>Sun, 20 Feb 2011 14:32:41 +0000</pubDate>
		<dc:creator>Midori</dc:creator>
				<category><![CDATA[jeux vidéos]]></category>
		<category><![CDATA[tests]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/archives/2010/04/25/final-fantasy-xii-xbox-pal/</guid>
		<description><![CDATA[Current Mood: PensifSo, I had the opportunity to buy this game as second hand, thanks to Dril Graphics As I did expect, it is very nice graphically (and it must be even better in HD), with light effects, textures effects, movements, and so on. Chocobos are cute, heros dashing, and enemies looking like bad guys. [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/pensif.gif" alt="Pensif emoticon" /> Pensif</p><p>So, I had the opportunity to buy this game as second hand, thanks to Dril<span id="more-2148"></span></p>
<p><a href="http://www.loutan.net/blog/wp-content/uploads//2010/04/FFXIII_titre.jpg" rel="lightbox[2148]"><img src="http://www.loutan.net/blog/wp-content/uploads//2010/04/FFXIII_titre-104x150.jpg" alt="" title="FFXIII titre" width="104" height="150" class="aligncenter size-thumbnail wp-image-2175" /></a></p>
<p><strong>Graphics</lang_fr><lang_en></strong><br />
As I did expect, it is very nice graphically (and it must be even better in HD), with light effects, textures effects, movements, and so on. Chocobos are cute, heros dashing, and enemies looking like bad guys. So overall, a success.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2010/04/FFXIII_paysage.png" rel="lightbox[2148]"><img src="http://www.loutan.net/blog/wp-content/uploads//2010/04/FFXIII_paysage-150x84.png" alt="" title="FFXIII paysage" width="150" height="84" class="aligncenter size-thumbnail wp-image-2177" /></a><br />
<em>Grade: 8 / 10</em></p>
<p><strong>Music</strong><br />
Music in the Final Fantasy tradition. Nice, a bit more repetitive than I thought or expected (due to the fact it is my&#8230; more than tenth FF, or because the music is more repetitive itself? I do not know).<br />
<em>Grade: 7 / 10</em></p>
<p><strong>Gameplay</strong><br />
There is the rub. The gameplay, if you understand it in its broadest sense implies both that the game has to be &#8220;playable&#8221; (not to hard) and &#8220;interesting to play&#8221;. The first point is here, but for the second, it is almost only pushing repeatedly <em>A</em>. Which brings me to give what will probably stay as the lowest grade for gameplay for a game I liked.<br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2010/04/FFXIII_combat.png" rel="lightbox[2148]"><img src="http://www.loutan.net/blog/wp-content/uploads//2010/04/FFXIII_combat-150x84.png" alt="" title="FFXIIIc ombat" width="150" height="84" class="aligncenter size-thumbnail wp-image-2178" /></a><br />
<a href="http://www.loutan.net/blog/wp-content/uploads//2010/04/FFXIII_approche.png" rel="lightbox[2148]"><img src="http://www.loutan.net/blog/wp-content/uploads//2010/04/FFXIII_approche-150x84.png" alt="" title="FFXIII approche" width="150" height="84" class="aligncenter size-thumbnail wp-image-2179" /></a><br />
<em>Grade: 5 / 10</em></p>
<p><strong>Length / Sidequests</strong><br />
The length of the &#8220;directed&#8221; part seems all right to me, but as soon as it is free play, it gets a bit light. And the side quests&#8230; err.. I do not even know if one dares to talk about side quests, since it is only on the 3rd disc that you can do something outside the direct storyline.<br />
<em>Grade: 7 / 10</em></p>
<p><strong>Story / characters</strong><br />
Rather classical&#8230; oppressed people against the government who supposedly takes care of the &#8220;normal&#8221; people&#8230; errm. Nothing extraordinary, even if the parallel development of the stories is nice. The characters do not have a transcendent charisma, but it is nice. I like the different &#8220;styles&#8221;.<br />
<em>Grade: 7 / 10</em></p>
<p><strong>In the end&#8230;</strong><br />
One of the weakest grade for a rpg, you get the feeling that they wanted to put many ideas in it and arrived at the end of the 3rd disc saying &#8220;darn, no more space / time&#8221;. But if you can fin it in second hand&#8230;<br />
<em>Final grade: 6.8 / 10</em></p>
<p>Images source<br />
Official Site <a href="http://www.finalfantasy13game.com/">http://www.finalfantasy13game.com/</a></p>
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		<title>Quoi de neuf, docteur ?</title>
		<link>http://www.loutan.net/blog/archives/2010/05/24/quoi-de-neuf-docteur/</link>
		<comments>http://www.loutan.net/blog/archives/2010/05/24/quoi-de-neuf-docteur/#comments</comments>
		<pubDate>Mon, 24 May 2010 10:57:30 +0000</pubDate>
		<dc:creator>Isis</dc:creator>
				<category><![CDATA[Musées]]></category>
		<category><![CDATA[Visites et spectacles]]></category>

		<guid isPermaLink="false">http://www.loutan.net/blog/?p=2150</guid>
		<description><![CDATA[Current Mood: StudieuxMédecine et santé à l&#8217;époque romaine Sous le haut patronage d’Hippocrate, le Musée romain part sur les traces des médecins et de leurs patients à l’époque romaine… Que se passait-il quand on tombait malade chez les Romains ? A qui s’adressait-on pour être soigné ? Quel était le statut du médecin, à une [...]]]></description>
			<content:encoded><![CDATA[<p class="moods">Current Mood:<img src="/blog/wp-content/plugins/moods/studieux.gif" alt="Studieux emoticon" /> Studieux</p><p><strong>Médecine et santé à l&#8217;époque romaine</strong><span id="more-2150"></span></p>
<p>Sous le haut patronage d’Hippocrate, le Musée romain part sur les traces des médecins et de leurs patients à l’époque romaine…<br />
Que se passait-il quand on tombait malade chez les Romains ? A qui s’adressait-on pour être soigné ? Quel était le statut du médecin, à une époque où aucun diplôme officiel ne sanctionnait la formation médicale ? Comment comprenait-on le fonctionnement du corps ? De quels moyens thérapeutiques disposait-on ? Une série de recherches et de découvertes archéologiques récentes permettent de porter un regard neuf sur la pratique médicale dans l’Antiquité, sur ses échecs et ses succès.</p>
<p>Cette exposition, dont la conception et la direction scientifique sont assurées par Véronique Dasen, professeure d’archéologie classique à l’Université de Fribourg, fait découvrir de nouveaux aspects de l’histoire de la médecine antique ; elle s’intéresse à l’activité d’hommes et de femmes médecins, à leurs patients, heureux ou malheureux, et au précieux secours des dieux et de la magie. L’exposition réunira pour la première fois l’ensemble des instruments du médecin romain.</p>
<p><a href="http://www.loutan.net/blog/archives/2010/05/24/quoi-de-neuf-docteur/affiche/" rel="attachment wp-att-2151"><img src="http://www.loutan.net/blog/wp-content/uploads//2010/05/affiche-212x300.jpg" alt="" title="affiche" width="212" height="300" class="alignnone size-medium wp-image-2151" /></a></p>
<p><strong>Vernissage le vendredi 28 mai dès 18h30</strong></p>
<p>Pour de plus amples informations : <a href="http://www.mrn.ch/">Musée romain de Nyon</a></p>
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