Chronicles of Inotia: Legend of Feanor [iPhone]

10.10.2009 @ 10:34:23 | Midori  |   français

Current Mood:Dragon emoticon Dragon

The only game I bought for my iPhone, it did not cost me much: 1.10 CHF

Graphics
Very cute, and knowing it is not photography but coloured traditional rpg graphics, it is not bad at all.
Grade: 8 / 10
Inotia Graphisme

Music
I must be used to too high “standards” because honestly, the music is bad. I prefer to mute the game or use my own music.
Grade: 4 / 10

Gameplay
Very simple and thought for the tactile screen. To move, you touch the place you want to reach. If it is possible, the character will go there. For combat, you touch the opponent to attack and / or the special attack (icons in the bottom left corner), for the healing potions, the icon in the bottom right corner. The top line indicates life points (and experience in white), and gives access to the menus. Touching once an item gives its description and selects it (to sell it to a merchant for example), twice uses it or equips it (unequips). Even me, clumsiness personified, can play and fight easily.
Grade: 9.5 / 10
Inotia Caracs Inotia combat Inotia matos

Length / Sidequests
Not very long, but it is necessary to level up / gather money to reach the end. Some quests are compulsory, other not, and there is a permanent list of the quests in progress in one of the menus.
Grade: 7 / 10
Inotia quetes

Story / characters
We know very few of the character, except that he wants to kill a presice ogre… the quest is a bit “follow the ennemie’s big boss”…
Grade: 6 / 10

In the end…
I know it is an iPhone game, and I was not expecting much for the price, but it is still a bit lame… oh well, it kept me a bit busy while I was staying near Matt until he would be sleeping again during his teething period.
Final grade: 6.9 / 10

Images source:
My iPhone
Official Site http://www.com2us.com/

On the iTunes Store

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