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Copper Crown (The)
Auteur(s): Patricia Kennealy
Editeur: HarperCollins Publishers
Genre: Fantastic
Série: Keltiad (Tales of Aeron) 1
Résumé:
Throne of Scone (The)
Auteur(s): Patricia Kennealy
Editeur: Roc
Genre: Fantastic
Série: Keltiad (Tales of Aeron) 2
Résumé:
Silver Branch (The)
Auteur(s): Patricia Kennealy
Editeur: Grafton Books
Genre: Fantastic
Série: Keltiad (Tales of Aeron) 3
Résumé: She was Aeron, heir to the throne of Keltia at a time when the Keltic worlds had not yet re-established contact with the brethren of Earth. Aeron's path was charted long before her birth - by events which shaped the worlds and by burdens she would inherit.
Hawk's Grey Feather (The)
Auteur(s): Patricia Kennealy
Editeur: Collins
Genre: Fantastic
Série: Keltiad (Tales of Arthur) 4
Résumé: Set in the world of Celtic mythology, this book follows the adventures of the people of Keltia, when Arthur himself fought for the throne of the Royal House of Don. Arthur's enemy is the usurper Edeyrn, more than a mortal man and greatest of Druids, sworn to destroy the House of Don.
Mister Monday
Auteur(s): Garth Nix
Editeur: Harpercollins Pub Ltd
Genre: Fantastic
Série: Keys to the kingdom 1
Résumé: From School Library Journal
Grade 5-8-Arthur Penhaligon's school year is not off to a good start. On his first day, he suffers an asthma attack while running cross country and dreams that a mysterious figure hands him a key shaped like the minute hand of a clock. However, when he wakes up, he still has the key. That's when strange things begin to happen. Mister Monday dispatches terrifying, dog-faced Fetchers to retrieve it, a bizarre sleeping illness sweeps the city, and only Arthur can see the weird new house that appears in his neighborhood. The seventh grader knows it all has something to do with the key, one of seven elusive fragments of the Will to which he has become heir apparent, and a mysterious atlas. When he ventures inside the house, he meets more strange characters than he could have imagined, none of whom are what they seem. And, of course, he must battle Monday, who will do anything to get the key back. With the help of the key, Arthur must fight his way out. The first in a seven part series for middle graders is every bit as exciting and suspenseful as the author's previous young adult novels. Readers will eagerly anticipate the sequels.
Ginny Collier, Dekalb County Public Library, Chamblee, GA
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.--This text refers to the Paperback edition.

From AudioFile
In a fantastic realm discovered by an otherwise unadventurous boy, the clock and calendar take on new identities. The young hero encounters an astonishing definition of reality--including ethereal moving staircases, disposable wings, and words that literally come to life--as he struggles to return to the mortal world. Reader Allan Corduner does justice to the impressively wide range of implausible characters yet somehow leaves room for the listener's imagination. His characterizations are subtly crafted, and he doesn't prematurely reveal which strange creatures are friend or foe. The boy's simultaneous terror and bravery are plausible. Corduner's vocal flexibility is the key to this enjoyable audiobook. N.M.C. © AudioFile 2003, Portland, Maine-- Copyright © AudioFile, Portland, Maine--This text refers to the Audio Cassette edition.

 See all Editorial Reviews
Grim Tuesday
Auteur(s): Garth Nix
Editeur: Harpercollins Pub Ltd
Genre: Fantastic
Série: Keys to the kingdom 2
Résumé: From School Library Journal
Grade 5-8–Narrator Allan Corduner expertly carries listeners into the dark, dreary realm of Grim Tuesday in the second installment of The Keys to the Kingdom series by Garth Nix (Scholastic, 2004). The novel takes place one day after young Arthur Penhaligon has been thrust into the complicated world of The House, and conquered the formidable Mister Monday. Hoping to go back to his normal life, he is again catapulted into this new world when his family's and the world's finances are being threatened. This time, Arthur must enter the Lower House that is in jeopardy from the excessive mining of Nothing by the greedy Grim Tuesday. With the help of a ragtag group of creatures, Arthur must gain possession of the Will and the Second Key in order to fight off the Grim's Denizens and Nithlings. Fantasy readers will have to sink their teeth into this one. Nix has created a complex world, with specific rules, lore, and vocabulary. The quality of the recording is excellent, but young adults should read or listen to the first book in the series, Mister Monday (Scholastic, 2003), in order to enjoy this one. Corduner captures the feel of Arthur's excitement, fear, surprise, and wonder, and creates voices for all of the different characters, allowing the story to unfold at just the right pace. This title in a projected seven book series is for Garth Nix fans and those who have already become enmeshed in The Keys to the Kingdom.–Jo-Ann Carhart, East Islip Public Library, NY
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.--This text refers to the Audio Cassette edition.

Book Description
Arthur doesn't think he will ever have to return to the strange house that nearly killed him on Monday -- the house that contains an entire world. But Tuesday brings new challenges -- in the form of an enemy named Grim Tuesday, who threatens the well-being of both Arthur's family and his world. Arthur must retrieve the Second Key from Grim Tuesday in order to save everything -- an adventure that will include stealing a Sunship, surviving a very weird work camp, befriending a bearlike spirit, fighting the voidlike Nithlings, and traveling to the scary Far Reaches for the ultimate showdown.
Drowned Wednesday
Auteur(s): Garth Nix
Editeur: Harpercollins Pub Ltd
Genre: Fantastic
Série: Keys to the kingdom 3
Résumé: From School Library Journal
Grade 5-8 -This third volume in the series also marks its hardcover debut (with simultaneous reissues of the first two books in hardcover). Arthur is in the hospital, recovering from the events of Grim Tuesday (Scholastic, 2004) and trying to explain things to his friend Leaf while apprehensively awaiting the "transport" promised in Lady Wednesday's invitation. His fears are more than realized; the ship from the House takes Leaf but leaves Arthur adrift on the Border Sea. He finds temporary refuge on a buoy-but it's a treasure marker for the dreaded once-human pirate Feverfew, and Arthur is marked as a thief and is in mortal danger. He is rescued by a comic bunch of salvagers from Wednesday's domain, and from them Arthur begins to understand that Wednesday is very different from the other Days he has met. Moreover, she has become a monstrous but tragic leviathan. Seafaring adventure follows; Arthur must elude Feverfew even while breaking into his stronghold, a bubble of the Secondary Realms concealed in Wednesday's stomach where Leaf and hundreds of denizens enslaved by Feverfew are held captive. Feverfew is the real villain here, and Arthur is finally accepting (albeit reluctantly) that he must be a hero. This is another great entry with a cliff-hanger ending. It doesn't stand alone, but it's a must-have for anyone who has the first two entries in this well-crafted, exciting series.-Karyn N. Silverman, Elizabeth Irwin High School, New York City
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.--This text refers to the Hardcover edition.

From Booklist
Gr. 5-8. One senses a formidable imagination in freefall in Nix's Keys to the Kingdom series, and experiencing it can be at once exhilarating and overwhelming. In this third of seven planned installments, each set on a successive day of a single week, Arthur Penhaligon is summoned from his hospital bed by Lady Wednesday, who has metamorphosed into a 126-mile-long whale. Burdened with asthma, a broken leg, and still-fresh shock at how inextricably his fate is tied to the House (the "epicenter of the Universe"), Arthur plies the Border Sea in search of the Third Part of the Will. The conclusion melds Pinocchio and 20,000 Leagues under the Sea, bringing into play a fearsome pirate, mercenary rats, a ship incompetently crewed by accountants, and allies old and new, human and otherworldly. New readers may find the backstory about Arthur's quest to vanquish the Morrow Days and to reassemble the Architect's Will frustratingly esoteric, but those who appreciated the freewheeling invention of Mister Monday (2003) and Grim Tuesday (2004) will emerge from the third book with enthusiasm unabated. Jennifer Mattson
Copyright © American Library Association. All rights reserved--This text refers to the Hardcover edition.
Sir Thursday
Auteur(s): Garth Nix
Editeur: HarperCollinsChildren'sBooks
Genre: Fantastic
Série: Keys to the kingdom 4
Résumé: Get ready for more brilliant page-turning fantasy from master, Garth Nix. On the fourth day, there was war! Pick up with Arthur Penhaligon as his Keys to the Kingdom adventures continue in the mysterious House. Following their adventures in the Border Sea, Arthur and Leaf head for home. But only Leaf gets through the Front Door. Arthur is blocked because someone - or something - has assumed his identity and is taking over his life. Before Arthur can take action, he is drafted by Sir Thursday and forced to join the Glorious Army of the Architect. The Army has its headquarters in the Great Maze, a defensive area of the House. Half of the Maze has already been dissolved by Nothing, and hordes of Nithlings emerge regularly to attack the rest. If the Nithling invasion can overcome the Army and the Great Maze, the House will be lost and the whole universe with it. While Leaf tries to banish Arthur's doppelganger on earth, Arthur must survive his basic training, avoid getting posted to the Front and work out how he can free Part Four of the Will and gain the Fourth Key from Sir Thursday. If the latest, strongest and most dangerous Nithling offensive doesn't break through first!